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	<title>Comments on: Portal</title>
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	<link>http://slaggle.com/2007/10/15/portal/</link>
	<description>all the slaggle you can handle</description>
	<pubDate>Wed, 08 Oct 2008 10:32:19 +0000</pubDate>
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		<title>By: BJ</title>
		<link>http://slaggle.com/2007/10/15/portal/#comment-517</link>
		<dc:creator>BJ</dc:creator>
		<pubDate>Wed, 17 Oct 2007 18:01:46 +0000</pubDate>
		<guid isPermaLink="false">http://slaggle.com/2007/10/15/portal/#comment-517</guid>
		<description>The last song is HILARIOUS.

Jonathan Coulton is a god.

Anyway, you forgot to mention how utterly hilarious the game is.  I've played through it on the 360 and will have to pick it up on the PC as soon as User created levels start popping up.

I'm really liking the minimum number of portal challenges, some of the advanced maps are really platform hopping dependent so falling into goo gets irritating.

I hope everyone copies this gameplay mechanic like everyone copied the Gravity Gun from HL2.</description>
		<content:encoded><![CDATA[<p>The last song is HILARIOUS.</p>
<p>Jonathan Coulton is a god.</p>
<p>Anyway, you forgot to mention how utterly hilarious the game is.  I&#8217;ve played through it on the 360 and will have to pick it up on the PC as soon as User created levels start popping up.</p>
<p>I&#8217;m really liking the minimum number of portal challenges, some of the advanced maps are really platform hopping dependent so falling into goo gets irritating.</p>
<p>I hope everyone copies this gameplay mechanic like everyone copied the Gravity Gun from HL2.</p>
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